Computer Science
Design
100%
User
71%
Roles
67%
Human-Computer Interaction
44%
Electronic Mail
42%
Control
42%
Contexts
32%
Research Question
32%
Availability
28%
Information Technology
26%
User Experience
26%
Valuable Feature
21%
User Engagement
21%
Personal Data
21%
Technology Company
21%
Service
21%
Work Email
21%
Time Experience
21%
Social Network
21%
Family Network
21%
Data in Use
21%
Crossover
16%
Technology Support
16%
Channels
16%
Communication
16%
Smartphones
14%
Laptops
14%
Interview Study
12%
Knowledge Worker
10%
Special Interest Group
10%
Separate System
10%
Task Management
10%
User Research Method
10%
Tactile Feedback
10%
High Sensitivity
10%
Signal Amplitude
10%
Screen Interface
10%
Social Sciences
Workers
47%
Work
38%
Design
27%
Economic Systems
27%
Strategy
21%
Freelancer
21%
Men
21%
Health
19%
Physical Activity
17%
Technology
16%
Sport
15%
Fiction
15%
Self Discipline
14%
Work-Family Conflict
14%
Productivity
14%
Support
12%
Work-Life Balance
10%
Gig Economy
10%
Psychology
Behavior
28%
Wellbeing
28%
Tools
24%
Qualitative Method
23%
Research
21%
Communication
21%
Evaluation
18%
Interviews
17%
Burnout
17%
Groups
12%
Adoption
12%
Mixed Methods
11%
Attitudes
10%
Practitioners
10%
Attention
10%
Peers
10%
Work-Life Balance
10%
Digital Wellbeing
10%
Work-Family Conflict
10%