Abstract
Sportswear as a fashion market is growing exponentially, reflecting behavioral changes in society and the development of new, hybrid market segmentations such as athleisure. Most garments within these product categories are made primarily from synthetic fibers or fiber blends, creating a problem at the end-of-life and preventing recycling or closed-loop lifecycles. To overcome challenges of multi-fibre materiality and complex garment construction, this research aimed to explore remanufacture through deconstruction and reconstruction processes using creative interplay between digital and physical development.
Across multiple sectors of the fashion industry, 3D garment design software is being extensively explored within the product development phase, however this research explores the opportunities of integrating computer aided design (CAD) software at the garment end-of-life, specifically to encourage redesign and remanufacturing. This research utilised Clo-3D to enable the reconstruction of multiple garment components (i.e. cuffs, collars, sleeves), opposed to individual panel pieces (i.e. front and back bodice) more traditionally used when manually reconstructing fashion products.
Primary experiments have confirmed the efficacy of utilising 3D fashion design software within the redesign and reconstruction of garments, allowing rapid creative experimentation and avoiding the creation of waste through trimming and extensive deconstruction. Additionally, it was found that full deconstruction of garments (to facilitate reconstruction) was not necessary, and that the use of CAD facilitated a greater level of creativity in the re-design process, with experimentation being quick and versatile in the jigsaw of garment components within a virtual space. Scalability and feasibility of mass adoption within the fashion industry will be the focus of future research.
Across multiple sectors of the fashion industry, 3D garment design software is being extensively explored within the product development phase, however this research explores the opportunities of integrating computer aided design (CAD) software at the garment end-of-life, specifically to encourage redesign and remanufacturing. This research utilised Clo-3D to enable the reconstruction of multiple garment components (i.e. cuffs, collars, sleeves), opposed to individual panel pieces (i.e. front and back bodice) more traditionally used when manually reconstructing fashion products.
Primary experiments have confirmed the efficacy of utilising 3D fashion design software within the redesign and reconstruction of garments, allowing rapid creative experimentation and avoiding the creation of waste through trimming and extensive deconstruction. Additionally, it was found that full deconstruction of garments (to facilitate reconstruction) was not necessary, and that the use of CAD facilitated a greater level of creativity in the re-design process, with experimentation being quick and versatile in the jigsaw of garment components within a virtual space. Scalability and feasibility of mass adoption within the fashion industry will be the focus of future research.
Original language | English |
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Title of host publication | Proceedings of the 5th PLATE Conference |
Subtitle of host publication | Espoo, Finland |
Editors | Kirsi Niinimäki, Kirsti Cura |
Place of Publication | Espoo, Finland |
Publisher | Aalto University |
Pages | 1161-1166 |
Number of pages | 6 |
ISBN (Electronic) | 9789526413679 |
Publication status | Published - 2 Jun 2023 |
Event | 2023 PLATE Conference: The 5th Product Lifetimes and the Environment Conference - Aalto University, Aalto, Finland Duration: 31 May 2023 → 2 Jun 2023 Conference number: 5th https://www.plateconference.org/plate-2021-conference-3/ |
Conference
Conference | 2023 PLATE Conference |
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Abbreviated title | PLATE 2023 |
Country/Territory | Finland |
City | Aalto |
Period | 31/05/23 → 2/06/23 |
Internet address |