Abstract
Design fiction, storytelling, and games provide creative entrances to co-design activities with different groups. These have emerged from a need to develop joint perspectives, a joint language and technological imagination as prerequisites for participatory approaches and co-design. For this workshop, we invite researchers, practitioners and designers who are working in settings that are socially and culturally diverse, who bring together people of a broad age range and who have tried creative approaches in their co-design activities. Working in groups to co-design and further develop creative entrances, this workshop will explore and reflect upon the potential of design fiction, storytelling, and games to foster creativity in co-design activities and to support (technological) imagination. As a result, we plan to co-host together with the participants a digital exhibition with the results of the workshop.
Original language | English |
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Title of host publication | PDC '22 |
Subtitle of host publication | Proceedings of the Participatory Design Conference 2022 - Volume 2 |
Place of Publication | New York, US |
Publisher | ACM |
Pages | 247-250 |
Number of pages | 4 |
Volume | 2 |
DOIs | |
Publication status | Published - 19 Aug 2022 |