Abstract
Art & Design education is often characterised by its social constructivist studio culture of teaching and learning. However due to recent economic, political and technological drivers, Universities now struggle to provide the resources and studio space that traditional courses require. As a consequence, studio culture, which has been the bedrock of design students' learning, is disappearing and lecturers are spending increased amounts of time trying to ensure that their learning communities survive. In the light of this change, this study sought to address the community needs of a School of Design using e-learning, by identifying its stakeholders' notions of community, assessing their e-learning needs, and then proposing a new model of design community learning. Through the use of an extensive survey, which comparatively assessed the views of almost two hundred students and staff, and an ambitious action research project called 'Designaeum' which developed both physical and virtual models of idealised learning communities the three subordinate tasks outlined above were broadly achieved. The final result was a working hypothesis that has important implications for policymakers. It suggests that whilst there are many progressive changes to the student experience that the School could make, it was perhaps more important that any new pedagogy should value student discourse over student coursework since the ability to communicate is an implicit feature of studio culture and lies at the core of any successful community.
Original language | English |
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Title of host publication | ConnectED 2007 |
Subtitle of host publication | 1st International Conference on Design Education |
Place of Publication | Sydney |
Publisher | University of New South Wales |
Volume | 1 |
Edition | 1 |
ISBN (Electronic) | 9780646481470 |
Publication status | Published - 9 Jul 2007 |
Keywords
- design pedagogy
- e-learning
- Communities of practice