Designer storytelling

David Parkinson*, Erik Bohemia

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Citations (Scopus)
38 Downloads (Pure)

Abstract

This paper aims to explore the approaches that designers take when storytelling. Design artefacts, such as sketches, models, storyboards and multimedia presentations, are often described in terms of stories. We aim to observe designers' approaches to storytelling during a design project ran in The Global Studio, an international conglomerate of design students from various universities throughout the world. Literature that provides theory surrounding storytelling is used to provide a framework of analysis with which we used to observe the design artefacts produced by the students. The paper concludes by discussing the themes in approach to storytelling that have emerged upon observing the students' design artefacts and the implications that we believe this has for Design Education.

Original languageEnglish
Title of host publicationProceedings of the 14th International Conference on Engineering and Product Design Education
Subtitle of host publicationDesign Education for Future Wellbeing, E&PDE 2012
EditorsLyndon Buck, Geert Frateur, William Ion, Chris McMahon, Chris Baelus, Guido De Grande, Stijn Verwulgen
Place of PublicationGlasgow
PublisherThe Design Society
Pages742-747
Number of pages6
ISBN (Print)9781904670360
DOIs
Publication statusPublished - 6 Sept 2012
Event14th International Conference on Engineering and Product Design Education: Design Education for Future Wellbeing, EPDE 2012 - Antwerp, Belgium
Duration: 6 Sept 20127 Sept 2012

Conference

Conference14th International Conference on Engineering and Product Design Education: Design Education for Future Wellbeing, EPDE 2012
Country/TerritoryBelgium
CityAntwerp
Period6/09/127/09/12

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