Abstract
The exhibited work explores how Thing Theory can be used in the design of interactive artefacts. In particular, it takes the metaphor of transparency used by Bill Brown to distinguish between objects and things as a creative stimulus. The resulting object allows the designers, and users, to explore nuances in how we might engage with objects as things and points to a rich conceptual framework that might enable new qualities of interaction.
Original language | English |
---|---|
Title of host publication | DIS' 20 Companion |
Subtitle of host publication | Companion Publication of the 2020 ACM Designing Interactive Systems Conference |
Place of Publication | New York |
Publisher | ACM |
Pages | 445-448 |
Number of pages | 4 |
ISBN (Print) | 9781450379878 |
DOIs | |
Publication status | Published - 6 Jul 2020 |
Event | DIS2020: Designing Interactive Systems 2020: More than Human Centred Design - Eindhoven, Netherlands Duration: 6 Jul 2020 → 10 Jul 2020 https://dis.acm.org/2020/ |
Conference
Conference | DIS2020: Designing Interactive Systems 2020 |
---|---|
Abbreviated title | DIS |
Country/Territory | Netherlands |
City | Eindhoven |
Period | 6/07/20 → 10/07/20 |
Internet address |
Keywords
- Thing theory
- serendipity
- tuning
- IoT