Evaluating the Double-Deck Desk

William Gaver, Andrew Boucher, Heather Martin

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

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Abstract

The Double Deck Desk (Dddesk) was a two-storied work station with accompanying software that we installed in the foyer of a large office building over a two-week period. Evolved from several iterations of speculative design proposals, it addressed the need for contemplation within the workplace by literally lifting people from everyday commotion and by providing software that encouraged people to reflect on their activities and aspirations. Assessing the contribution of such a project is not simple. We suggest that traditional HCI criteria are inappropriate, and instead the Dddesk and the proposals that preceded it should be seen as embodied narratives. They serve as ‘projective objects,’ eliciting stories from people that highlight issues relevant for design.
Original languageEnglish
Title of host publicationProceedings of the Tenth International Conference on Human-Computer Interaction
Subtitle of host publicationUniversal Access in HCI: Inclusive Design in the Information Society
EditorsConstantine Stephanidis
Place of PublicationBoca Raton, US
PublisherCRC Press
Pages369-373
Number of pages5
Volume4
ISBN (Print)9780805849332
Publication statusPublished - 1 Sept 2003
Externally publishedYes
EventHCI International 2003: 10th International Conference on Human-Computer Interaction - Heraklion, Greece
Duration: 22 Jun 200327 Jun 2003

Conference

ConferenceHCI International 2003
Country/TerritoryGreece
CityHeraklion
Period22/06/0327/06/03

Research Group keywords

  • Interaction Research Studio

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