From on-line sketching to 2D and 3D geometry: a system based on fuzzy knowledge

Sheng-feng Qin, David Wright, Ivan Jordanov

    Research output: Contribution to journalArticlepeer-review

    76 Citations (Scopus)

    Abstract

    The paper describes the development of a fuzzy knowledge-based prototype system for conceptual design. This real time system is designed to infer user's sketching intentions, to segment sketched input and generate corresponding geometric primitives: straight lines, circles; arcs, ellipses, elliptical arcs, and B-spline curves. Topology information (connectivity, unitary constraints and pairwise constraints) is received dynamically from 2D sketched input and primitives. From the 2D topology information, a more accurate 2D geometry can be built up by applying a 2D geometric constraint solver. Subsequently, 3D geometry can be received feature by feature incrementally. Each feature can be recognised by inference knowledge in terms of matching its 2D primitive configurations and connection relationships. The system accepts not only sketched input, working as an automatic design tool, but also accepts user interactive input of both 2D primitives and special positional 3D primitives. This makes it easy and friendly to use. The system has been tested with a number of sketched inputs of 2D and 3D geometry.
    Original languageEnglish
    Pages (from-to)851-866
    JournalComputer-Aided Design
    Volume32
    Issue number14
    DOIs
    Publication statusPublished - 2000

    Keywords

    • Conceptual design
    • geometric modelling
    • fuzzy knowledge

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