Generation of 3D human models with different levels of detail through point-based simplification

Hui Yu, Sheng-feng Qin, David Wright, Jinsheng Kang

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

5 Citations (Scopus)

Abstract

We describe a method for generating 3D human models with different levels of detail based on scanned point cloud. A simple hierarchical and interactive simplification algorithm is investigated to create approximations of the point-based human model with various sampling densities. With the completion of sampling, a triangulation procedure is performed to produce final meshes easily based on the sector tree information. Parameters allow users to control the mesh quality in terms of regularity, uniformity and density. The modeling algorithm has been tested with examples.
Original languageEnglish
Title of host publicationProceedings of EUROCON 2007 - The International Conference on "Computer as a Tool"
Place of PublicationPiscataway, NJ
PublisherIEEE
Pages1982-1986
ISBN (Print)9781424408139
DOIs
Publication statusPublished - 2007
EventInternational Conference on Computer as a Tool (EUROCON 2007) - Warsaw
Duration: 1 Jan 2007 → …

Conference

ConferenceInternational Conference on Computer as a Tool (EUROCON 2007)
Period1/01/07 → …

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