Industry-driven innovative system development for the construction industry: The DIVERCITY project

Yusuf Arayici, Ghassan Aouad

Research output: Contribution to conferencePaperpeer-review

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Abstract

Collaborative working has become possible using the innovative integrated systems in construction as many activities are performed globally with stakeholders situated in various locations. The Integrated VR based information systems can bind the fragmentation and provide communication and collaboration between the distributed stakeholders n various locations. The development of these technologies is vital for the uptake of these systems by the construction industry. This paper starts by emphasising the importance of construction IT research and reviews some future research directions in this area. In particular, the paper explores how virtual prototyping can improve the productivity and effectiveness of construction projects, and presents DIVERCITY, which is th as a case study of the research in virtual prototyping. Besides, the paper explores the requirements engineering of the DIVERCITY project. DIVERCITY has large and evolving requirements, which considered the perspectives of multiple stakeholders, such as clients, architects and contractors. However, practitioners are often unsure of the detail of how virtual environments would support the construction process, and how to overcome some barriers to the introduction of new technologies. This complicates the requirements engineering process.
Original languageEnglish
Number of pages8
Publication statusPublished - 1 Sept 2004
Externally publishedYes
Event20th Annual Conference of Association of Researchers in Construction Management - Edinburgh, United Kingdom
Duration: 1 Sept 20043 Sept 2004

Conference

Conference20th Annual Conference of Association of Researchers in Construction Management
Abbreviated titleARCOM
Country/TerritoryUnited Kingdom
CityEdinburgh
Period1/09/043/09/04

Keywords

  • contextual design
  • industrial uptake
  • requirements engineering
  • incremental prototyping
  • unified modelling language

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