Interactive Animation Techniques In The Generation And Documentation Of Systems Art

Paul Goodfellow

Research output: Contribution to journalArticlepeer-review


This paper summarizes the systematic processes employed by the artist and illustrates how interacting with digital data using live animation techniques is used to generate ideas and document visual decision-making in the creation of a piece of work. As an artist with a systems background, the author is interested in the borderland between systematic approaches to production versus intuitive experimentation through action art. In contextual terms he has applied this approach to environment and place, producing art from walks. He has named these System Walks. Collecting experience and information through walking in the System Walks is a personal attempt to bring the technological approach of spatial analysis in the forms of GIS and GPS along side the surrealist, aesthetic and impressionistic approach of visual art. This duality of objective and subjective is accommodated in the ideas of Psychogeography. The paper will give a brief overview of Systems Art, Psychogeography and Walking as art. It will then describe the art process of the author and the performative role interactive animation plays in the art production.
Original languageEnglish
JournalLeonardo Electronic Almanac
Issue number3
Publication statusPublished - 15 Jul 2013


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