TY - GEN
T1 - Is functionality all that matters? Examining everyday user opinions of augmented reality devices
AU - Thomas, Derianna
AU - Holmquist, Lars Erik
N1 - Publisher Copyright:
© 2021 IEEE.
PY - 2021/3
Y1 - 2021/3
N2 - How users feel towards Augmented Reality (AR) is often shaped by the context of use. This paper reports from a study with 112 participants on how users experience AR in everyday situations. The respondents in an online survey were queried about comfort, aesthetics, functionality, privacy, and physical limitations. The responses revealed a range of opinions, from general enjoyment to key issues and features that users are concerned with, such as pain and tiredness, device size, social acceptance of AR devices, and accessibility. Considerations for future work regarding these issues are discussed. These include balancing functionality with appearance, involving a variety of users in the design process, and focusing on devices that the everyday person is likely to use. Overall users appear keen to see AR device improvements resulting in more practical and accessible devices.
AB - How users feel towards Augmented Reality (AR) is often shaped by the context of use. This paper reports from a study with 112 participants on how users experience AR in everyday situations. The respondents in an online survey were queried about comfort, aesthetics, functionality, privacy, and physical limitations. The responses revealed a range of opinions, from general enjoyment to key issues and features that users are concerned with, such as pain and tiredness, device size, social acceptance of AR devices, and accessibility. Considerations for future work regarding these issues are discussed. These include balancing functionality with appearance, involving a variety of users in the design process, and focusing on devices that the everyday person is likely to use. Overall users appear keen to see AR device improvements resulting in more practical and accessible devices.
KW - Human-centered computing
KW - Mixed/augmented reality
KW - User studies
UR - http://www.scopus.com/inward/record.url?scp=85105972781&partnerID=8YFLogxK
U2 - 10.1109/VRW52623.2021.00050
DO - 10.1109/VRW52623.2021.00050
M3 - Conference contribution
AN - SCOPUS:85105972781
T3 - Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
SP - 232
EP - 237
BT - Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
Y2 - 27 March 2021 through 3 April 2021
ER -