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Lifestyle Gambling in Accelerated Culture
Thomas Raymen
Social Sciences Department
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Social Sciences
Gambling
100%
Lifestyle
16%
Identity
12%
Technology
12%
National Cultures
8%
Attachment
8%
Sport
8%
Socialization
8%
Process
4%
Research
4%
Space
4%
Attempt
4%
Feature
4%
Everyday Life
4%
Leisure
4%
Experience
4%
Consumers
4%
Groups
4%
Combine
4%
Money
4%
Algorithms
4%
Late Capitalism
4%
Advertising
4%
Mobile Phones
4%
Unconscious
4%
Weekend
4%
Friendship Group
4%
Psychology
Social Media
12%
Socialization
8%
Groups
4%
Research
4%
Smartphone
4%