TY - JOUR
T1 - Massively multiplayer online game addiction: Instrument development and validation
AU - Lee, Zach
AU - Cheung, Christy
AU - Chan, Tommy
PY - 2015/6/1
Y1 - 2015/6/1
N2 - The primary objective of this paper is to develop and validate an instrument for massively multiplayer online game (MMOG) addiction. Three stages of instrument development were undertaken to achieve this objective: item generation, scale development, and instrument testing. The results of a confirmation factor analysis confirmed the existence of seven dimensions of MMOG addiction, namely Salience, Mood Modification, Tolerance, Withdrawal, Conflicts, Relapse, and Loss of Control. The final instrument exhibits adequate levels of reliability, convergent validity, discriminant validity, and nomological validity. The instrument is expected to assist future empirical research on MMOG addiction. The theoretical and practical implications are discussed.
AB - The primary objective of this paper is to develop and validate an instrument for massively multiplayer online game (MMOG) addiction. Three stages of instrument development were undertaken to achieve this objective: item generation, scale development, and instrument testing. The results of a confirmation factor analysis confirmed the existence of seven dimensions of MMOG addiction, namely Salience, Mood Modification, Tolerance, Withdrawal, Conflicts, Relapse, and Loss of Control. The final instrument exhibits adequate levels of reliability, convergent validity, discriminant validity, and nomological validity. The instrument is expected to assist future empirical research on MMOG addiction. The theoretical and practical implications are discussed.
KW - massively multiplayer online game
KW - technology addiction
KW - conceptualization
KW - instrument development
KW - confirmatory factor analysis
U2 - 10.1016/j.im.2015.01.006
DO - 10.1016/j.im.2015.01.006
M3 - Article
SN - 0378-7206
VL - 52
SP - 413
EP - 430
JO - Information & Management
JF - Information & Management
IS - 4
ER -