OpenTrek: A platform for developing interactive networked games on mobile devices

Johan Sanneblad*, Lars Erik Holmquist

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Citations (Scopus)

Abstract

Programming interactive networking applications for mobile devices is currently a laborious process, due to the lack of standardized development support. We introduce a new software platform, OpenTrek, primarily intended to assist the development of multiplayer networked games on Pocket PC devices. OpenTrek is similar to game development environments on stationary PCs, such as DirectX, but is fully optimized to work with mobile devices. It is a freely downloadable package with a fast learning curve, which includes support for ad hoc networking and efficient graphics. We successfully deployed OpenTrek in a course at a local university. 28 students with no previous experience in Pocket PC programming were able to create 12 different advanced multiplayer networked games in only five weeks (which included introduction to the platform). By easing the development of advanced interactive applications on Pocket PC, OpenTrek can lower the hurdle for researchers who wish to prototype and test novel user interfaces for mobile devices.

Original languageEnglish
Title of host publicationHuman-Computer Interaction with Mobile Devices and Services
Subtitle of host publication5th International Symposium, Mobile HCI 2003, Udine, Italy, September 2003. Proceedings
PublisherSpringer
Pages224-240
Number of pages17
Volume2795
ISBN (Electronic)978-3-540-45233-1
ISBN (Print)978-3-540-40821-5
DOIs
Publication statusPublished - 2003
Externally publishedYes

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
PublisherSpringer
ISSN (Print)0302-9743

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