TY - GEN
T1 - ParkLearn
T2 - 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2018
AU - Richardson, Dan
AU - Jarusriboonchai, Pradthana
AU - Montague, Kyle
AU - Kharrufa, Ahmed
PY - 2018/9/3
Y1 - 2018/9/3
N2 - The potential for mobile technology to support bespoke learning activities seamlessly across learning contexts has not been fully realized. We contribute insights gained from four months of field studies of place-based mobile learning in two different contexts: formal education with a primary school and informal, community-led learning with volunteers in a nearby park. For these studies we introduced ParkLearn: a platform for creating, sharing and engaging with place-based mobile learning activities through seamless learning experiences. The platform enables the creation of easily configurable learning activities that leverage the targeted learning environment and mobile devices' hardware to support situated learning. Learners' uploaded responses to activities can be viewed and shared via a website, supporting seamless follow-up classroom activities. By supporting creativity and independence for both learners and activity designers, ParkLearn promoted a sense of ownership, increased engagement in follow-up activities and supported the leveraging of physical and social communal learning resources.
AB - The potential for mobile technology to support bespoke learning activities seamlessly across learning contexts has not been fully realized. We contribute insights gained from four months of field studies of place-based mobile learning in two different contexts: formal education with a primary school and informal, community-led learning with volunteers in a nearby park. For these studies we introduced ParkLearn: a platform for creating, sharing and engaging with place-based mobile learning activities through seamless learning experiences. The platform enables the creation of easily configurable learning activities that leverage the targeted learning environment and mobile devices' hardware to support situated learning. Learners' uploaded responses to activities can be viewed and shared via a website, supporting seamless follow-up classroom activities. By supporting creativity and independence for both learners and activity designers, ParkLearn promoted a sense of ownership, increased engagement in follow-up activities and supported the leveraging of physical and social communal learning resources.
U2 - 10.1145/3229434.3229462
DO - 10.1145/3229434.3229462
M3 - Conference contribution
AN - SCOPUS:85056638495
T3 - MobileHCI 2018 - Beyond Mobile: The Next 20 Years - 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, Conference Proceedings
BT - MobileHCI 2018 - Beyond Mobile
PB - Association for Computing Machinery, Inc
Y2 - 3 September 2018 through 6 September 2018
ER -