pegBits: Experimenting with a 0.1" system for open hardware prototyping

Jon Rogers, Justin Marshall, Jayne Wallace, Tom Metcalfe, Nick Taylor, Romit Raj, Jayn Verkerk, Philip Heslop

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In this paper we introduce a work in progress prototyping system for constructing 3D prototypes to house open hardware electronics. The system, called pegBits, takes the standardised 0.1” hole separation found in 2D perfboard and breadboards and extends it to a construction system in 3D. We describe our motivations for doing so that includes: making prototyping more accessible, taking a designerly and crafty approach to prototype design and searching for the elusive space between off-the-shelf and custom designed. We show our development and present a series of reflections on the ways we can make prototyping with open hardware more accessible to the communities of practice that we engage with.
Original languageEnglish
Title of host publicationTEI '25: Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction
Place of PublicationNew York, NY, United States
PublisherACM
Pages1-7
Number of pages7
ISBN (Print)9798400711978
DOIs
Publication statusPublished - 4 Mar 2025
EventTEI '25: Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction - Bordeaux, France
Duration: 4 Mar 20257 Mar 2025
https://tei.acm.org/2025/

Conference

ConferenceTEI '25: Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction
Country/TerritoryFrance
CityBordeaux
Period4/03/257/03/25
Internet address

Keywords

  • Craft
  • Design
  • Electronics
  • Making
  • Open Hardware
  • Prototyping

Cite this