TY - JOUR
T1 - Pin and play
T2 - The surface as network medium
AU - Van Laerhoven, Kristof
AU - Villar, Nicolas
AU - Schmidt, Albrecht
AU - Gellersen, Hans Werner
AU - Håkansson, Maria
AU - Holmquist, Lars Erik
PY - 2003/4
Y1 - 2003/4
N2 - Integrating appliances in the home through a wired network often proves to he impractical: routing cables is usually difficult, changing the network structure afterward even more so, and portable devices can only be connected at fixed connection points. Wireless networks aren't the answer either: batteries have to be regularly replaced or changed, and what they add to the device's size and weight might be disproportionate for smaller appliances. In Pin&Play, we explore a design space in between typical wired and wireless networks, investigating the use of surfaces to network objects that are attached to it. This article gives an overview of the network model, and describes functioning prototypes that were built as a proof of concept.
AB - Integrating appliances in the home through a wired network often proves to he impractical: routing cables is usually difficult, changing the network structure afterward even more so, and portable devices can only be connected at fixed connection points. Wireless networks aren't the answer either: batteries have to be regularly replaced or changed, and what they add to the device's size and weight might be disproportionate for smaller appliances. In Pin&Play, we explore a design space in between typical wired and wireless networks, investigating the use of surfaces to network objects that are attached to it. This article gives an overview of the network model, and describes functioning prototypes that were built as a proof of concept.
U2 - 10.1109/MCOM.2003.1193980
DO - 10.1109/MCOM.2003.1193980
M3 - Article
AN - SCOPUS:0037624585
SN - 0163-6804
VL - 41
SP - 90
EP - 95
JO - IEEE Communications Magazine
JF - IEEE Communications Magazine
IS - 4
ER -