Play Poles: Towards IoT Resources for Outdoor Play

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review




Original languageEnglish
Title of host publicationProceedings of the 2019 on Designing Interactive Systems Conference (DIS ‘19)
Subtitle of host publicationJune 23–28, 2019, San Diego, CA, USA
Place of PublicationNew York, NY, USA
Number of pages13
ISBN (Print)9781450358507
Publication statusPublished - 18 Jun 2019
EventDesigning Interactive Systems (DIS) 2019: Contesting Borders and Intersections - San Diego, United States
Duration: 23 Jun 201928 Jun 2019


ConferenceDesigning Interactive Systems (DIS) 2019
Abbreviated titleDIS 2019
CountryUnited States
CitySan Diego
Internet address
Publication type

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review


This pictorial reports on the Play Poles prototype that was designed as part of a design ethnography investigating the Internet of Things (IoT) as a resource supporting outdoor play amongst groups of children. We use illustrations and annotations derived from video data and analysis to depict gestures, actions and social interaction that are significant in understanding the qualities of the Poles as a play resource. We argue that simple functions and direct, real-time control can be used by groups of children to support fun and creativity in outdoor play, whilst also highlighting opportunities and challenges in designing IoT play resources.

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