Abstract
This pictorial reports on the Play Poles prototype that was designed as part of a design ethnography investigating the Internet of Things (IoT) as a resource supporting outdoor play amongst groups of children. We use illustrations and annotations derived from video data and analysis to depict gestures, actions and social interaction that are significant in understanding the qualities of the Poles as a play resource. We argue that simple functions and direct, real-time control can be used by groups of children to support fun and creativity in outdoor play, whilst also highlighting opportunities and challenges in designing IoT play resources.
Original language | English |
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Title of host publication | Proceedings of the 2019 on Designing Interactive Systems Conference (DIS ‘19) |
Subtitle of host publication | June 23–28, 2019, San Diego, CA, USA |
Place of Publication | New York, NY, USA |
Publisher | ACM |
Pages | 1293-1305 |
Number of pages | 13 |
ISBN (Print) | 9781450358507 |
DOIs | |
Publication status | Published - 18 Jun 2019 |
Event | Designing Interactive Systems (DIS) 2019: Contesting Borders and Intersections - San Diego, United States Duration: 23 Jun 2019 → 28 Jun 2019 https://dis2019.com/ |
Conference
Conference | Designing Interactive Systems (DIS) 2019 |
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Abbreviated title | DIS 2019 |
Country/Territory | United States |
City | San Diego |
Period | 23/06/19 → 28/06/19 |
Internet address |
Keywords
- Children
- Field study
- IoT
- Play