TY - GEN
T1 - Prototyping mobile game applications
T2 - IFIP 1st International Workshop on Entertainment Computing, IWEC 2002
AU - Sanneblad, Johan
AU - Holmquist, Lars Erik
PY - 2003
Y1 - 2003
N2 - Mobile game devices today include novel features, such as ad-hoc wireless connections, advanced audio and visuals, and peer-to-peer networking. Using these devices to design new game concepts, however, can be difficult and take much time. We have developed OpenTrek - a free, Rapid Application Development game platform for mobile devices. OpenTrek is to be used as a prototype platform on standard Personal Digital Assistants (PDAs) to quickly visualize new mobile game concepts. In this paper, we describe the platform and present results from the platform in use in an educational setting. Use experience indicates that the platform successfully can be used to prototype games for handheld devices in a limited time frame.
AB - Mobile game devices today include novel features, such as ad-hoc wireless connections, advanced audio and visuals, and peer-to-peer networking. Using these devices to design new game concepts, however, can be difficult and take much time. We have developed OpenTrek - a free, Rapid Application Development game platform for mobile devices. OpenTrek is to be used as a prototype platform on standard Personal Digital Assistants (PDAs) to quickly visualize new mobile game concepts. In this paper, we describe the platform and present results from the platform in use in an educational setting. Use experience indicates that the platform successfully can be used to prototype games for handheld devices in a limited time frame.
KW - Games
KW - Hand-held devices
KW - Mobile computing
KW - Prototyping
U2 - 10.1007/978-0-387-35660-0_14
DO - 10.1007/978-0-387-35660-0_14
M3 - Conference contribution
AN - SCOPUS:84904308338
SN - 9781475751536
T3 - IFIP Advances in Information and Communication Technology
SP - 117
EP - 124
BT - Entertainment Computing
PB - Springer
Y2 - 14 May 2002 through 17 May 2002
ER -