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Research Products and Time: When, For How Long, And Then What?

Arne Berger, Stephan Hildebrandt, Albrecht Kurze, William Odom, Tom Jenkins, James Pierce, David Chatting, Doenja Oogjes, Sara Nabil, Andy Boucher, William Gaver

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Citations (Scopus)
11 Downloads (Pure)

Abstract

This workshop focuses on the temporal dimensions of Research through Design (RtD) in Human-Computer Interaction. Building on the success of previous objects of design workshops at CHI, it explores how time impacts the creation, evolution, and deployment of design artifacts. Participants will discuss long-term and unconventional deployments, addressing methodological, ethical, and organizational challenges. Through hands-on, studio-style critique and collaborative sessions, the workshop aims to generate insights into how temporal aspects of design contribute to knowledge production. The event will also initiate long-term design deployments, with findings to be reported at a follow-up workshop in 2026, marking the 10th anniversary of this series.
Original languageEnglish
Title of host publicationCHI EA '25: Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems
EditorsNaomi Yamashita, Vanessa Evers, Koji Yatani, Xianghua (Sharon) Ding
Place of PublicationNew York, United States
PublisherACM
Pages1-6
Number of pages6
ISBN (Electronic)9798400713958
DOIs
Publication statusPublished - 25 Apr 2025
EventCHI 2025 Conference on Human Factors in Computing Systems - PACIFICO Yokohama, Yokohama, Japan
Duration: 26 Apr 20251 May 2025
https://chi2025.acm.org/

Publication series

NameProceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems
PublisherACM

Conference

ConferenceCHI 2025 Conference on Human Factors in Computing Systems
Abbreviated titleCHI 2025
Country/TerritoryJapan
CityYokohama
Period26/04/251/05/25
Internet address

Keywords

  • Research through design
  • practice-based design
  • objects
  • material
  • design things
  • issues
  • context;

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