Resolving Occlusion for 3D Object Manipulation with Hands in Mixed Reality

Qi Feng, Hubert P. H. Shum, Shigeo Morishima

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Citations (Scopus)

Abstract

Due to the need to interact with virtual objects, the hand-object interaction has become an important element in mixed reality (MR) applications. In this paper, we propose a novel approach to handle the occlusion of augmented 3D object manipulation with hands by exploiting the nature of hand poses combined with tracking-based and model-based methods, to achieve a complete mixed reality experience without necessities of heavy computations, complex manual segmentation processes or wearing special gloves. The experimental results show a frame rate faster than real-time and a great accuracy of rendered virtual appearances, and a user study verifies a more immersive experience compared to past approaches. We believe that the proposed method can improve a wide range of mixed reality applications that involve hand-object interactions.
Original languageEnglish
Title of host publicationProceedings of the 2018 ACM Symposium on Virtual Reality Software and Technology
PublisherACM
ISBN (Print)978-1-4503-6086-9
DOIs
Publication statusPublished - 28 Nov 2018
Event24th ACM Symposium on Virtual Reality Software and Technology - Waseda University, Tokyo, Japan
Duration: 28 Nov 20181 Dec 2018
https://vrst.acm.org/vrst2018/index.html

Conference

Conference24th ACM Symposium on Virtual Reality Software and Technology
Abbreviated titleVRST 2018
CountryJapan
CityTokyo
Period28/11/181/12/18
Internet address

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