Abstract
The foundations of much HCI research and practice were elaborated over 20 years ago as three key principles by Gould and Lewis [7]: early focus on users and tasks; empirical measurement; and iterative design. Close reading of this seminal paper and subsequent versions indicates that these principles evolved, and that success in establishing them within software development involved a heady mix of power and destiny. As HCI's fourth decade approaches, we re-examine the origins and status of Gould and Lewis' principles, and argue that is time to move on, not least because the role of the principles in reported case studies is unconvincing. Few, if any, examples of successful application of the first or second principles are offered, and examples of the third tell us little about the nature of successful iteration. More credible, better grounded and more appropriate principles are needed. We need not so much to start again, but to start for the first time, and argue from first principles for apt principles for designing.
Original language | English |
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Title of host publication | Proceeding of the twenty-sixth annual CHI conference extended abstracts on Human factors in computing systems - CHI '08 |
Editors | Mary Czerwinski, Arnie Lund, Desney Tan |
Place of Publication | New York |
Publisher | ACM |
Pages | 2473-2484 |
ISBN (Print) | 9781605580128 |
DOIs | |
Publication status | Published - Apr 2008 |
Event | CHI 2008 (ACM Conference on Human Factors in Computing Systems) - Boston, MA., USA Duration: 1 Apr 2008 → … |
Conference
Conference | CHI 2008 (ACM Conference on Human Factors in Computing Systems) |
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Period | 1/04/08 → … |