@inbook{d00549dc41b748bb88592dc642868dd4,
title = "SCENE: A Structured Means for Creating and Evaluating Behavioral Nudges in a Cybersecurity Environment",
abstract = "Behavior-change interventions are common in some areas of human-computer interaction, but rare in the domain of cybersecurity. This paper introduces a structured approach to working with organisations in order to develop such behavioral interventions or {\textquoteleft}nudges{\textquoteright}. This approach uses elements of co-creation together with a set of prompts from the behavior change literature (MINDSPACE) that allows resesarchers and organisational stakeholders to work together to identify a set of nudges that might promote best behavioral practice. We describe the structured approach or framework, which we call SCENE, and follow this description with a worked example of how the approach has been utilised effectively in the development of a nudge to mitigate insecure behaviors around selection of wireless networks.",
keywords = "stakeholder involvement, user-centred design, user experience, management of design, methodology, MINDSPACE framework, decision-making, nudging",
author = "Lynne Coventry and Pamela Briggs and Debora Jeske and {van Moorsel}, Aad",
note = "Part of 1 of the Conference Proceedings of the Third International Conference DUXU held at HCI International, Heraklion, Crete, Greece, June 22-27.; Conference proceedings of the Third International Conference DUXU held at HCI International ; Conference date: 01-01-2014",
year = "2014",
doi = "10.1007/978-3-319-07668-3_23",
language = "English",
isbn = "978-3-319-07667-6",
series = "Lecture Notes in Computer Science",
publisher = "Springer",
pages = "229--239",
booktitle = "Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience",
address = "Germany",
}