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Screen society
Ellis Cashmore
*
, Jamie Cleland,
Kevin Dixon
*
Corresponding author for this work
Research output
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Book/Report
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Book
›
peer-review
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Medicine & Life Sciences
Handheld Computers
100%
Gambling
87%
Smartphone
85%
Television
83%
Thinking
69%
Internet
68%
Research Personnel
49%
Equipment and Supplies
42%
Social Sciences
eighteenth century
84%
gambling
76%
addiction
65%
wisdom
65%
twentieth century
61%
television
59%
research project
52%
society
47%
Internet
43%