Sex Talk: Designing for Sexual Health with Adolescents

Matt Wood, Gavin Wood, Madeline Balaam

Research output: Contribution to conferencePaperpeer-review

24 Citations (Scopus)
44 Downloads (Pure)

Abstract

In this paper, we describe a user-centred design process, where we engaged with 58 adolescents over an 18-month period to design and evaluate a multiplayer mobile game which prompts peer-led interactions around sex and sexuality. Engagement with our design process, and response to our game, has been enthusiastic, highlighting the rich opportunities for HCI to contribute constructively to how HCI may contribute to sexual health in adolescents. Based on our experiences we discuss three lessons learnt: lightweight digital approaches can be extremely successful at facilitating talk among young people about sex; sharing control of the conversation between all stakeholders is a fair and achievable approach; even problematic interactions can be opportunities to talk about sex.
Original languageEnglish
Publication statusPublished - 27 Jun 2017
EventIDC '17 - 16th Interaction Design and Children Conference - California, USA
Duration: 27 Jun 2017 → …

Conference

ConferenceIDC '17 - 16th Interaction Design and Children Conference
Period27/06/17 → …

Keywords

  • Design
  • Sexuality
  • Young People
  • User-Centered Design

Fingerprint

Dive into the research topics of 'Sex Talk: Designing for Sexual Health with Adolescents'. Together they form a unique fingerprint.

Cite this