Speeding up Planning in Multiagent Settings Using CPU-GPU Architectures

Fadel Adoe*, Yingke Chen, Prashant Doshi

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

Abstract

Planning under uncertainty in multiagent settings is highly intractable because of history and plan space complexities. Probabilistic graphical models exploit the structure of the problem domain to mitigate the computational burden. In this article, we introduce the first parallelization of planning in multiagent settings on a CPU-GPU heterogeneous system. In particular, we focus on the algorithm for exactly solving interactive dynamic influence diagrams, which is a recognized graphical models for multiagent planning. Beyond parallelizing the standard Bayesian inference and the computation of decisions’ expected utilities, we also solve the other agents behavioral models in a parallel manner. The GPU-based approach provides significant speedup on two benchmark problems.
Original languageEnglish
Title of host publicationAgents and Artificial Intelligence
Subtitle of host publication7th International Conference, ICAART 2015, Lisbon, Portugal, January 10-12, 2015, Revised Selected Papers
EditorsBéatrice Duval, Jaap van den Herik, Stephane Loiseau, Joaquim Filipe
Place of PublicationCham, Switzerland
PublisherSpringer
Pages262-283
Number of pages22
Edition1st
ISBN (Electronic)9783319279473
ISBN (Print)9783319279466
DOIs
Publication statusPublished - 19 Dec 2015
Externally publishedYes

Publication series

NameLecture Notes in Artificial Intelligence
PublisherSpringer
Volume9494
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Keywords

  • GPU
  • Multiagent systems
  • Planning
  • Speed up

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