SurfaceMouse: Supplementing multi-touch interaction with a virtual mouse

Tom Bartindale*, Chris Harrison, Patrick Olivier, Scott E. Hudson

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

13 Citations (Scopus)

Abstract

We present SurfaceMouse, a virtual mouse for multi-touch surface computing. Although moving away from the direct touch manipulation paradigm, our system brings many significant benefits seen in absolute clutched devices to surface computing. Features include high and variable control device gains, several degrees of freedom in a single hand gesture, ability to target small GUI items, and a familiar method for reaching far areas of large displays. Importantly, this benefit is realized by leveraging what users already know and have tremendous experience with - physical mice. Results from our proof-of-concept evaluation reflect this; users were able to use and recognize our system without training or prompts. Being entirely virtual, Surface-Mouse can be implemented in existing systems with little more than a software update.

Original languageEnglish
Title of host publicationProceedings of the 5th International Conference on Tangible Embedded and Embodied Interaction, TEI'11
Pages293-296
Number of pages4
DOIs
Publication statusPublished - 2011
Externally publishedYes
Event5th International Conference on Tangible Embedded and Embodied Interaction, TEI'11 - Madeira, Portugal
Duration: 23 Jan 201126 Jan 2011

Publication series

NameProceedings of the 5th International Conference on Tangible Embedded and Embodied Interaction, TEI'11

Conference

Conference5th International Conference on Tangible Embedded and Embodied Interaction, TEI'11
Country/TerritoryPortugal
CityMadeira
Period23/01/1126/01/11

Cite this