The architecture of society: stochastic simulation of urban movement

Alan Penn*, Nick Dalton

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

Abstract

A fundamental problem in the simulation of systems of discrete interacting entities is how to represent the environments they inhabit. However we think about it, if individuals move in space and social interaction takes place through meeting, space patterns that constrain movement may intervene in the construction of social behaviour. This chapter investigates the spatial patterns that human societies construct—the forms of their towns and cities—and argues that they are far more than just a background to, or expressions of, social action, but are instrumental in the formation and reproduction of patterns of social behaviour that make meaningful personal and social action possible.
Original languageEnglish
Title of host publicationSimulating Societies
Subtitle of host publicationThe Computer Simulation of Social Phenomena
EditorsNigel Gilbert, Jim Doran
Place of PublicationLondon
PublisherTaylor & Francis
Chapter5
Pages85-125
Number of pages41
Edition1st
ISBN (Electronic)9781351165129
ISBN (Print)9780815349266
DOIs
Publication statusPublished - 14 May 2018

Publication series

NameRoutledge Library Editions: Artificial Intelligence
PublisherRoutledge

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