TY - GEN
T1 - The history tablecloth
T2 - Proceedings of the Conference on Designing Interactive Systems, DIS2006
AU - Gaver, William
AU - Bowers, John
AU - Boucher, Andy
AU - Law, Andy
AU - Pennington, Sarah
AU - Villar, Nicholas
PY - 2006
Y1 - 2006
N2 - The History Tablecloth is a flexible substrate screen-printed with electroluminescent material forming a grid of lace-like elements. When objects are left on the table, cells beneath them light to form a halo that grows over a period of hours, highlighting the flow of objects in the home. The Tablecloth explores an approach to design that emphasises engaging, open-ended situations over defined utilitarian purposes. Long-term deployment of the History Tablecloth in a volunteer household revealed complex ways that people experienced and interacted with the Tablecloth. Beyond evoking reflection on the flow of objects over a particular table, the Tablecloth served as a ground for interpretative reflection about technology, an asset for social interaction, and an aesthetic object. Even behaviours we saw as system errors were interpreted by the users as interactively rich. Their experience highlights the subtlety of domestic ubiquitous computing, illustrating alternatives to traditional views of technology's domestic role.
AB - The History Tablecloth is a flexible substrate screen-printed with electroluminescent material forming a grid of lace-like elements. When objects are left on the table, cells beneath them light to form a halo that grows over a period of hours, highlighting the flow of objects in the home. The Tablecloth explores an approach to design that emphasises engaging, open-ended situations over defined utilitarian purposes. Long-term deployment of the History Tablecloth in a volunteer household revealed complex ways that people experienced and interacted with the Tablecloth. Beyond evoking reflection on the flow of objects over a particular table, the Tablecloth served as a ground for interpretative reflection about technology, an asset for social interaction, and an aesthetic object. Even behaviours we saw as system errors were interpreted by the users as interactively rich. Their experience highlights the subtlety of domestic ubiquitous computing, illustrating alternatives to traditional views of technology's domestic role.
KW - Aesthetics
KW - Domestic technology
KW - Information appliance
KW - Interaction design
KW - Interpretation
KW - Ubiquitous computing
UR - http://www.scopus.com/inward/record.url?scp=33750911095&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:33750911095
SN - 1595933417
SN - 9781595933416
T3 - Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS
SP - 199
EP - 208
BT - Proceedings of the Conference on Designing Interactive Systems, DIS2006
Y2 - 26 June 2006 through 28 June 2006
ER -