The Pillow is a treated LCD screen which shows changing patterns in response to ambient electromagnetic radiation, challenging viewers to consider our constant invasion by electronic information. It is proposed as a product for mass-production, one that people would purchase for home use. In this paper, we describe how this admittedly impractical value fiction illustrates some of the ways that designers can pursue research.
|Title of host publication||Conference on Human Factors in Computing Systems - Proceedings|
|Publication status||Published - Mar 1997|
Research Group keywords
- Interaction Research Studio