Abstract
The final of the 2015 World Championship of League of Legends, a fantasy-themed, real-time strategy videogame, is being streamed worldwide by the BBC. Like the most popular of sporting occasions such as football tournaments and the Olympic Games, video gaming tournaments attract thousands of spectators to arenas and millions more watching live broadcasts. So how did videogames cross from being a bedroom activity to a highly competitive tournament sport with serious prizes to match?
Original language | English |
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Publisher | The Conversation Trust (UK) |
Publication status | Published - 30 Oct 2015 |