Abstract
The spatial structure of a virtual supermarket was systematically varied to investigate human behavior and cognitive processes in unusual building configurations. The study builds upon experiments in a regular supermarket, which serve as a baseline case. In a between-participant design a total of 41 participants completed a search task in two different virtual supermarket environments. For 21 participants the supermarket shelves were turned towards them at a 45° angle when entering the store, giving high visual access to product categories and products. For 20 participants the shelves were placed in exactly the opposite direction obstructing a quick development of shopping goods dependencies. The obtained differences in search performance between the two conditions are analyzed using space syntax analyses and comparisons made of environmental features and participants’ actual search path trajectories.
Original language | English |
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Publication status | Published - 15 Aug 2010 |
Event | Spatial Cognition 2010 - Mt. Hood, Oregon Duration: 15 Aug 2010 → … |
Conference
Conference | Spatial Cognition 2010 |
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Period | 15/08/10 → … |
Keywords
- Spatial Cognition
- Space Syntax
- Virtual Reality
- Obliqueness