Ubiquitous Graphics: Combining hand-held and wall-size displays to interact with large images

Johan Sanneblad*, Lars Erik Holmquist

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

46 Citations (Scopus)

Abstract

Ubiquitous Graphics addresses the problem of interacting with very large computer graphics images, for instance an online map or a large digitized painting. It uses a combination of mobile and stationary displays to show both overview and detail. The main image is displayed using a projector or other large traditional display. To access details, the user holds a mobile device in front of the stationary display. Using ultrasonic tracking the smaller display is aligned with the overview, giving access to a corresponding portion of the image in higher resolution. Alternatively the system provides "magic lens" functionality that can show additional information. Users may add free-form annotations and pre-defined graphical objects by interacting directly with the mobile device. In a user study, subjects drew better descriptive maps using the system than an ordinary map application. The system is robust and was demonstrated to several thousand people in a week-long public exhibit.

Original languageEnglish
Title of host publicationProceedings of the AVI '06 - Working Conference on Advanced Visual Interfaces 2006
PublisherACM
Pages373-377
Number of pages5
Volume2006
ISBN (Electronic)9781595933539
DOIs
Publication statusPublished - 23 May 2006
Externally publishedYes
EventAVI '06 - Working Conference on Advanced Visual Interfaces 2006 - Venezia, Italy
Duration: 23 May 200626 May 2006

Conference

ConferenceAVI '06 - Working Conference on Advanced Visual Interfaces 2006
Country/TerritoryItaly
CityVenezia
Period23/05/0626/05/06

Keywords

  • Magic lenses
  • Mobile computing
  • Peephole displays
  • Position aware displays
  • Ubiquitous computing

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