1. Real-Time Visuals – I am interested in the varied uses of Visuals in a real-time context, including performance, live cinema, gaming, projection mapping and information systems. Both my theoretical and practical research has been primarily concerned with this topic. I ran an AHRC-sponsored research network on Real-time Visuals in 2013-14 that culminated in a publication on Live Visuals for Leonardo Electronic Almanac. I am currently writing a co-authored book on Live Visuals to be publshed by Routledge in 2021.
2. Motion-tracking – I have worked on motion-tracking technologies for the past twenty-years plus. I have been lead beta-tester for the Gesture and Media System tracking environment for the past fifteen years. My work with these systems has included creating behaviours for controlling video playback with user-motion, multi-user sharing of immersive environments over high-speed networks, integration of various media – sound, light, video, text, spoken word - with body movement, and design of 3D spaces for multi-user interaction with immersive environments. I have worked on a project in this area with Northern Dance, funded through Creativity Works/European Regional Diversification Fund (ERDF), and am currently working on a funded ERDF Funded project with them.
3. Intelligent gaming – Between 2007 and 2016 I completed a project called Grand Theft Bicycle in which the user interaction is achieved by outfitting a stationary bicycle with sensors. This is part of my on-going interest in physical computing, and more particularly forms the core of a long-term research goal to create a series of interfaces that encourage users to physically interact with technologically based environments.
4. Transdisciplinarity, as evidenced by a new generation of researchers who work across different disciplines. These researchers work not just collaboratively but employ the skill-set from one discipline and apply it to another becoming transliterate individuals. I co-edited a Springer volume entitled Transdisciplinary Digital Art.
PhD, Other Technologies, SUNY Buffalo
SPASM: The Sound of Virtual Reality1 Jun 1992 - 31 Dec 2099
MA, Music, University of Victoria BC
White Buildings1 Sep 1985 - 1 Jun 1987
BA, Music, Trinity Western University
N/A1 Sep 1980 - 4 Jun 1984